Just wanted to share what we’ve been up to in May as we keep building out our creative ecosystem around MANU.
We’ve been making solid progress on MANU AI HUB - our creator-first space for generating and sharing game-ready assets with a little help from AI. You can whip up 3D models, sounds, skyboxes, and more - then drop them right into MANU (or other engines), or share them with the community.
It’s not just a fun tool — though it is fun. The AI Hub is quickly becoming a core part of our game-making world: a never-ending stream of building blocks, all connected in one smooth, creator-friendly flow.
And just for fun, here’s a short video where we dropped a model of our CEO into a shooter game we created in MANU with assets made inside our AI Hub: https://youtu.be/Jb79TiiVMVA
So far we’ve:
Next up:
The AI Hub is core to scalable UGC in MANU — and the demo’s coming soon.
We’ve been making solid progress on MANU AI HUB - our creator-first space for generating and sharing game-ready assets with a little help from AI. You can whip up 3D models, sounds, skyboxes, and more - then drop them right into MANU (or other engines), or share them with the community.
It’s not just a fun tool — though it is fun. The AI Hub is quickly becoming a core part of our game-making world: a never-ending stream of building blocks, all connected in one smooth, creator-friendly flow.
And just for fun, here’s a short video where we dropped a model of our CEO into a shooter game we created in MANU with assets made inside our AI Hub: https://youtu.be/Jb79TiiVMVA
So far we’ve:
- Mapped the UX based on real creator needs
- Locked key use cases (generation, sharing, exporting)
- Started prototyping onboarding and generation
Next up:
- UI and visual design
- Internal alpha testing
The AI Hub is core to scalable UGC in MANU — and the demo’s coming soon.